Art, technology & our greater environment: Crystalizing the imperceptible with computers, Robin Jungers, δημοσίευση στο Qosmo Lab [30/10/2020]
Media art is a field of art that adopts an original approach : as Vera Molnar worded it nicely in her Éloge de l’ordinateur (dans les arts visuels), computers allow artists to establish processes and experiment with the results, rather than sanctifying the output, as if it came from a godly inspiration. In media art, the conclusion is not a definitive product : the creator is conducting a study, following patterns and methods, hoping to crystalize an original concept.
I believe this makes computers — and more generally, technology — a very adequate tool for producing art that looks at the world. You could call this extrospective art, in the sense that identity and self-reflection are mostly ignored, in favor of observable realities and shared experiences.
After all, that’s what technology is mostly built for : sensing, monitoring, recording. And much like paint brushes, I try to view computers as tools above all, rather than actual objects of study.
What I would like to discuss it here, is the encounter of such approach with our natural environment. The experience of wind, sound, or tides, are no mystery to most of us ; and we know their importance in the grand scheme of things, we feel their power too, yet we often lack perspective on them. So with that said, how could we make use of the capabilities of our technology to emphasize the feeling of the greater things out there?
Δες περισσότερα εδώ.