Minecrafting The Museum: An Immersive Virtual Experience, Martha Hall [4/3/2022]Γιάννης Κουκουλάς
If there is one thing that a museum is about, it is offering an interesting learning experience. Of course, learning is also about being taught, and many museums undoubtedly do their fair share of teaching, frequently by providing educational materials to accompany exhibitions that help visitors contextualize them. Indeed, many galleries and museums also provide teacher-led instruction, particularly when it comes to kid education. And yet, as many museum employees are well aware, teaching is simply one approach to get a learning experience. For many in the industry, the question is thus how museums can deliver an engaging, innovative learning experience while still allowing the target audience to learn for themselves.
While the subject may appear to be a conundrum, the rising usage of technology is undoubtedly a boon in this area, as demonstrated before by the importance of social media and virtual reality in museum settings. Minecraft should be included in this growing list of instructional tools. For many museums, Minecraft offers a plethora of chances for giving an entrance point to a specific subject area for novices while also contextualizing it for more experienced visitors. Indeed, within the context of a museum visit, Minecraft has the potential to change learning without ever relying on traditional teaching methodologies…
Για τη συνέχεια του άρθρου δες εδώ.